Category Archives: Uncategorized

ERA – Week 7 of Production

This week I mainly worked on a myriad of smaller tasks. Either to patch up or polish existing behaviors or to add new smaller features to the game. One thing I did was to make sure all renderers (drawable parts) … Läs mer

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ERA – Week 6 of Production

This week I have worked mainly on the fog of war and the minimap. It has been a pretty tricky process to get it all to fit together. For the fog of war setup we have worked with an external … Läs mer

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ERA – Week 5 of Production

This was the week of our Alpha. Unfortunately it’s also been a week during which I’ve been sick with a cold, pretty badly the first few days, and it never got completely well. So the the work I’ve done has … Läs mer

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ERA – Week 4 of Production

This has been another tough week with much of the focus going towards trying to fix malfunctions and crashes in unity. Monday my entire game inexplicably crashed after I entered the game scene, we found no clue to the cause of … Läs mer

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ERA – Week 3 of Production

This week I mainly worked on the player input class we set up to handle the input the player gives to control a champion that is being updated on the server. I also made sure the champion and its GUI … Läs mer

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ERA – The Struggles Continue

So week two of production has come to an end. It’s been a tough week with many delays and unforeseen obstacles, but I still feel we have managed to get far. Our pre-alpha was due for today and while we … Läs mer

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ERA – First week of production

This Monday Escape Reality Studios started producing the game Eternal Resonance: Area E.R.A;  a new type of MOBA/RTS hybrid. For more info on the studio as well as the project, please check out our Facebook page: https://www.facebook.com/EscapeRealityStudio My roll in this project is … Läs mer

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Final Sprint

During the last week we have worked heavily on getting the game presentable. Fortunately for us, the remake of the system has worked well when testing. We have gotten much feedback that the game itself is slow though, so I … Läs mer

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Week 43 Reflection

This was another tough week for us. Many of us (me included) we’re sick and away during the start of the week. When we all finally got together at Wednesday we had some major issues facing us. Both from the … Läs mer

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Week 42 review

This week we made our first prototype of our game. We focused heavily on or two goals; to have an interesting exploring mechanic and to generate a race for resources between players. Originally we had an idea that was very … Läs mer

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