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Final Sprint
During the last week we have worked heavily on getting the game presentable. Fortunately for us, the remake of the system has worked well when testing. We have gotten much feedback that the game itself is slow though, so I … Läs mer
Week 43 Reflection
This was another tough week for us. Many of us (me included) we’re sick and away during the start of the week. When we all finally got together at Wednesday we had some major issues facing us. Both from the … Läs mer
Week 42 review
This week we made our first prototype of our game. We focused heavily on or two goals; to have an interesting exploring mechanic and to generate a race for resources between players. Originally we had an idea that was very … Läs mer
Board Game Development Thoughts
My team has now begun working on a board game design. We haven’t gotten very far, we’ve mainly settled on a theme and some core concepts for the game. It’s going to be a kind of mix between Settlers and … Läs mer
Analysing Board Games During Nightmare Week.
So this week has been tough, mainly because of the three analyses of board games that was due for today in my Advanced Game Design class, but also because Serious Games, the other class I’m reading is unexpectedly ramping up … Läs mer