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Monthly Archives: april 2014
ERA – Week 4 of Production
This has been another tough week with much of the focus going towards trying to fix malfunctions and crashes in unity. Monday my entire game inexplicably crashed after I entered the game scene, we found no clue to the cause of … Läs mer
ERA – Week 3 of Production
This week I mainly worked on the player input class we set up to handle the input the player gives to control a champion that is being updated on the server. I also made sure the champion and its GUI … Läs mer
ERA – The Struggles Continue
So week two of production has come to an end. It’s been a tough week with many delays and unforeseen obstacles, but I still feel we have managed to get far. Our pre-alpha was due for today and while we … Läs mer
ERA – First week of production
This Monday Escape Reality Studios started producing the game Eternal Resonance: Area E.R.A; a new type of MOBA/RTS hybrid. For more info on the studio as well as the project, please check out our Facebook page: https://www.facebook.com/EscapeRealityStudio My roll in this project is … Läs mer