Tag Archives: 5SD037

ERA – Week 7 of Production

This week I mainly worked on a myriad of smaller tasks. Either to patch up or polish existing behaviors or to add new smaller features to the game. One thing I did was to make sure all renderers (drawable parts) … Läs mer

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ERA – Week 6 of Production

This week I have worked mainly on the fog of war and the minimap. It has been a pretty tricky process to get it all to fit together. For the fog of war setup we have worked with an external … Läs mer

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ERA – Week 5 of Production

This was the week of our Alpha. Unfortunately it’s also been a week during which I’ve been sick with a cold, pretty badly the first few days, and it never got completely well. So the the work I’ve done has … Läs mer

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ERA – Week 4 of Production

This has been another tough week with much of the focus going towards trying to fix malfunctions and crashes in unity. Monday my entire game inexplicably crashed after I entered the game scene, we found no clue to the cause of … Läs mer

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ERA – Week 3 of Production

This week I mainly worked on the player input class we set up to handle the input the player gives to control a champion that is being updated on the server. I also made sure the champion and its GUI … Läs mer

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ERA – The Struggles Continue

So week two of production has come to an end. It’s been a tough week with many delays and unforeseen obstacles, but I still feel we have managed to get far. Our pre-alpha was due for today and while we … Läs mer

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ERA – First week of production

This Monday Escape Reality Studios started producing the game Eternal Resonance: Area E.R.A;  a new type of MOBA/RTS hybrid. For more info on the studio as well as the project, please check out our Facebook page: https://www.facebook.com/EscapeRealityStudio My roll in this project is … Läs mer

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